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Creating custom mouse pointer
Category : SWiSH 2 | Level : Beginner | Language : English
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Description : Learn how to create a custom mouse pointer in swish 2.

We have designed a Flash MX file which is loaded into any sprite
within the swi file. File named cursor.swf. This file must be avaiable
in the folder where you need to change the mouse pointer (either local
disk or server folder)

Download one Custom Mouse cursor .swi file and open it.
here : http://www.swish-db.com/forum/files

In this you can change name of any sprite.
There will be a Major sprite named Cursor, containing one or two
sub sprites. In amost all of the examples a sprite named
"Don't Touch me" is present in the Major sprite named Cursor. This
Sprite is by default hidden. Make it visible by right clicking on it
and selecting show from menu. This sprite has default sprite icon.
Dont disturb this sprite but you have full permission to change any
other item. In Example 1 there is one more sprite named ProgressBar
in sprite named Cursor. Whatever is going to be designed in the
Major sprite named Cursor will follow the mouse. Like I have place
text "Loading" in almost all the examples. All the items you are to
place, should be placed near to the Top-Left corner of the sprite
named "Don't Touch me". Default mouse pointer will be automatically
replaced with the cursor you design.

If you want to test it within swish, export you html and swf in the
folder where cursor.swf present and then test via browser or player.

regards
Ali Imran.


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