Home | Help Forums | Web Design Tutorials | Free Swishmax Downloads | All Downloads

 

 

Company

Home

Nework Details

Tutorials

SWiSH 2

SWiSHMax

Flash MX

PHP & MySQL

HTML / JScript

Adobe Photoshop

Corel Draw

Gimp

Miscellaneous

Downloads

Templates

Plugins

Fonts

Wallpapers

Free Images

Scripts and Codes

Products

E-Books

SWiSH BB

SWiSH Templates

SWiSH-DB Newsletter
Subscribe to our newsletter : GO
  Partners / Affiliates

   Swish Templates
   SWiSH Climax
   GimpTalk
   Idea Designs
   Sposatoettore
   Try Acai Berry Diet
   Download Free Ringtones
   Swishzone

Manage your site with Flax Article Content Management System
Simple masking...
Category : SWiSH 2 | Level : Beginner | Language : English
Ask Question | Read Comments | Post tutorial | Previous | Next

Web www.swish-db.com

What is masking?
________________

We use mask to identify the visible region of any sprite. Masked
sprites work as a viewport. Simple masking is based on 5 steps

a) Create a rectangle or circle or beizer shape
cool.gif Group it as sprite
c) goto sprite properties tab and check masked (checkbox)
(when sprite is opened)
d) now draw what ever you need as well as give effects.
all the effects and object should be on front and the
shape created initially should be on the back of all
which is treated as mask.
e) run the movie, you will see no object is going out of the
region you created initially (either rect,circle,beizer).

Note: If some region of buttons going out of mask will not
be accessable (advantage in creating listboxes).

For further information download samples from our download section.


All rights reserved - swish-db.com