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[Tute] Load Image
Category : SWiSHMax | Level : Beginner | Language : English
Ask Question | Read Comments | Post tutorial | Previous | Next

Web www.swish-db.com

Hi all:
Load Images dynamically on SMax is very easy.
Insert sprite -----rename to Image
Insert Input Text -----rename to textImageURL.
Fill Input text box with the URL of your Image.[http://www.yourserver.com/image.jpg]
Finally insert a button with this script:

on( press )
{
Image.loadMovie( textImageURL.text );
}
Thatīs all, remember "Image" is the name of your sprite and "textImageURL"
is the name of your input text.
Take a look an example load image
Download the .swi zipped here.
Cheers


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