Very cool animated 3D button, frame by frame method - SWiSHMax Tutorials
 
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Very cool animated 3D button, frame by frame method
Category : SWiSHMax | Level : Beginner | Language : English
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Hi guys,

This is a small and very usefull and coll tutorial for all Swishers.I'll try to explain how to make animated 3D button in swishmax with integration of Swift 3D.

This is the step by step instruction:

1.If you have the software package Swift 3D, open it and create a model.Do animation of this model and export this animation as *.swf file.In my example, I've done a 3D eye ball in eye socket which is animated like this:

3D Eyeball button

//this exported *.swf file contains all frame of 3D animation//

2.Now open Swishmax and click File/Import to import your *.swf file like sprite.

3.Add name for this sprite (for example eye ) and in the timeline of this sprite eye add this actions:

onFrame (1) {
stop();
}
onFrame (28) {
stop();
}
onFrame (55) {
stop();
}


where the frame 28 is the last frame in my animation.After frame 28 add effects place and remove for all frames like the picture below:

user posted image

For last frame (55) add place effect only.

4.Now click on the eye sprite and in the script tab add this script:

on (rollOver) {
tellTarget (eye) {
gotoAndPlay(2);
}
}
on (rollOut) {
tellTarget (eye) {
gotoAndPlay(29);
}
}


5.Now test you animated 3D button and enjoy. wink.gif

Preview:

Download Example

3D Eyeball button


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