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Rotating object with _rotation
Category : SWiSHMax | Level : Beginner | Language : English
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After a request I submit a simple example to make
a simple rotation with a simple basical script..

View and try the example

user posted image

As you can view on the example: spritename._rotation = value;

Spritename is the name of Sprite.. in this case "arrow"
value is the new rotation angle in degrees... in the example +45
Positive value indicates clockwise rotation

The scipt:
_root.arrow._rotation += 45; // rotate arrow Object 45 degrees clockwise.

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